Kinect UI design Considerations - Video.ch9.ms
Kinect Design Considerations. 2-029. 10/31/2012. Windows Azure Design methodology. Demos. Agenda. Kinect UI is in the early stages of evolution and progression. Some advancement will come through providing standard methods of Kinect interaction. ... View Doc
PrimeSense - Wikipedia
PrimeSense was best known for licensing the hardware design and chip used in Microsoft's Kinect motion-sensing system for the Xbox 360 in 2010. non-profit organization formed to certify and promote the compatibility and interoperability of Natural Interaction ... Read Article
Kinected Browser: Depth Camera Interaction For The Web
Flexibility in interaction design. Additionally, When Kinect data is ready, the browser plugin reads the raw data and assembles data structures that can also be read Kinected Browser: Depth Camera Interaction for the Web ... Fetch Content
Using Video To Support Interaction Design - YouTube
Using Video to support Interaction Design pintsystems. Add to. Amazing Kinect hacks - Duration: 3:08. Interaction Design (MDes) Demonstration Project Presentation 2014 - Duration: 16:26. PolyU Design 4,045 views. ... View Video
Children With Motor Impairments Play A Kinect Learning Game ...
Children with Motor Impairments Play a Kinect Learning Game: First Findings from a Pilot Case in an Authentic Classroom Environment Giannis Altanis1, Interaction Design and Architecture(s) Journal - IxD&A, N.19, 2013, pp. 91-104. ... Document Viewer
The Kinect Distance Sensor As Human-machine-interface In ...
The Kinect distance sensor as human-machine-interface in audio-visual art projects Matthias Kronlachner PROJECTREPORT for Natural Interaction (OpenNI), The block diagram of the reference design is shown in Fig. 2.2. The Primesense PS1080 System-on-Chip ... Get Content Here
Designing Kinect Games To Train Motor Skills For Mixed ...
Designing Kinect games to train motor skills for mixed ability players social interaction and bridging the gap between the physical and virtual world; The aim of our work is to examine how we can design Kinect based games using full body interaction, ... Fetch Here
Kinect Multitouch Table: A Platform For Creative App Development
Kinect Multitouch Table: A Platform for Creative App Development Hyung-Min Lee aims to provide more in-depth interaction metadata people to envision collaborative design surface or creative games with novel interaction and experience. ... Fetch Full Source
Natural Interaction Design Of A Humanoid Robot
Question then becomes how “interaction design” should be done in the context of 0.4 m from the ground), one Kinect motion sensor (providing a 3D point cloud with color for a 640 480 image with an angular field of view Ferland et al., Natural Interaction Design of a Humanoid ... Read More
Exploring 3D Gesture Metaphors For Interaction With Unmanned ...
Exploring 3D Gesture Metaphors for Interaction with Unmanned Aerial Vehicles Kevin P. Pfeil University of Central Florida techniques using the Microsoft Kinect, based on metaphors One approach in 3D interaction design that facilitates under- ... Read Here
Interaction Design For Navigating Virtual Spaces An Example ...
Interaction Design for Navigating Virtual Spaces–An Example by Using Kinect Yen-Liang Wu(&) Digital Media Design, Asia University, Taichung, Taiwan ... Document Viewer
CHILD-COMPUTER INTERACTION DESIGN AND ITS EFFECTIVENESS - APSCE
Child-Computer Interaction Design and Its Effectiveness 9 Figure 2. CCIe-- Embodied Interaction. 2.1. Interface design for embodied interaction Hsu (2011) mentioned about the implications of Kinect that a user can make sounds and ... Get Doc
Interactive Particle / Partículas Interactivas (Kinect ...
Scene of Interactive Particle for "Villa Quitapenas" show. This video was recorded for the audience on the 10th November 2012 during the exhibition in Festival M!IRA in Barcelona (Spain). The particles are done with Processing, Box2D, Kinect and projected with Syphon and Resolume ... View Video
Kinect-Via- : Max/MSP Performance Interface Series For Kinect ...
Max/MSP Performance Interface Series for Kinect’s User Tracking via OSC Jon Bellona University of Oregon Digital Arts Department interaction design practice. With all the projects in existence demonstrating the Kinect’s user tracking, there ... Read Content
Microsoft Kinect Based Mobile Robot Car
Microsoft Kinect Based Mobile Robot Car China Project Center E term, 2012 Kinect Specifications the interaction experience before delving into the system design. Documenting all interaction before the ... Read Here
Design And Evaluation Case Study: Evaluating The Kinect ...
Design and evaluation case study: Evaluating the Kinect device in the task of natural interaction in For this goal, we used Kinect during interaction design and evaluation considering an application on information visualization ... Access Full Source
XDKinect: Development Framework For Cross-Device Interaction ...
Cross-Device Interaction using Kinect Michael Nebeling, Elena Teunissen, Their work identifies several design dimensions to help. WebSocket server (Fleck) XDKinect server -side Development Framework for Cross-Device Interaction using Kinect ... View Full Source
Design A Natural User Interface For Gesture Recognition ...
Design a Natural User Interface for Gesture Recognition Application Zhaochen Liu when it comes to the user interaction design of such applications, We also used Kinect SDK to handle some of the gesture recognition work. ... Document Retrieval
Interactive Virtual Building Walkthrough Using Oculus Rift ...
Interactive Virtual Building Walkthrough Using Oculus Rift and Microsoft Kinect interaction, and its Kinect and Oculus Rift compatibility. The walkthrough of a building, but to design a process of creating ... Fetch Document
Fingertip Tracking For Tabletop Interaction Using A - MIT CSAIL
Fingertip Tracking for Tabletop Interaction Using a Depth Sensor Anonymous Anonymous Since its introduction, the Microsoft’s Kinect has been design framework for multi-modal HCI. One focus of the ... View Document
Kinect Xbox 360 In The Creation Of Virtual Dressing Room And ...
Kinect Xbox 360 in the creation of virtual dressing room and bags accessories with Unity3D #PART3 AGASTIA DEWANGGA. Loading design, code, and test. Tests on so that the user interaction with 3D objects outfit will instantly ter-tracking and attached to the body of the user. ... View Video
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